Strlcpy@2
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Joined 10 months ago
Cake day: November 29th, 2025
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Strlcpy@2@programming.devto
Programming@programming.dev•If not Github, where would you host your projects?English
2·6 months agoI went with the simplest self-hosting I could think of for my private repos:
ssh my-server 'git init --bare git/foo.git' git clone my-server:git/foo.gitYou don’t get a web UI or anything but that’s OK for me, I just want the repo.
Strlcpy@2@programming.devto
Asklemmy@lemmy.ml•From your experience, where should I move? :3
4·9 months agoI think you’d thrive in many of the multicultural European capitals, or smaller progressive cities. From personal experience I can recommend Germany (Berlin, Hamburg), the Netherlands (Amsterdam, Utrecht, Groningen), and Austria (Vienna)
Depending on the place, housing can be tight and be aware of an increasingly vocal anti-immigrant, anti-trans minority. But they don’t speak for us!
Strlcpy@2@programming.devto
Programming@programming.dev•Golang Failure Handling & Retry Mechanisms
2·9 months agoLooks like LLM slop too
A basic Death Stranding 2D demake targeting SNES, GBA, PS1, Windows, DOS and whatever I can make it work on in one binary. So the single file is a valid Windows program, a GBA ROM, a PS1 disc image, a bootable PC disk image, etc.
I’m really chipping away at it one bit at a time. I already have the most crucial bit, which is the very start of the file which needs to be a DOS EXE header, x86 machine code and ARM machine code at the same time. But at every step new practical difficulties arise.
The specific bit I’m working on now is writing a custom linker, because no regular linker script magic is going to make a normal linker do what I need, and it turns out slicing intermediate binaries isn’t going to cut it either.