

I may be remembering incorrectly, but after the 2019 Supreme Court ruling that federal courts can’t address partisan gerrymandering, a couple of blue states (New York and Illinois maybe?) tried doing some gerrymanders after the 2020 census. Then their state courts struck them down.
Several blue states – I think Washington and Oregon are among them – created non-partisan redistricting commissions before 2019, so they can’t be gerrymandered.
The Nilaus Master Class for Fulgora scrap recycling on YouTube explains this idea really well. Technically, I think he uses storage chests instead of buffer chests, just so that he wouldn’t have to check “Request from buffer chests” on his requesters. The one exception is that he uses active providers for holmium ore to push it into an “infinite” array of buffer chests instead of relooping it. You never want to recycle holmium ore – it’s the whole reason to be on Fulgora.
My initial design for Fulgora was much less efficient, but “worked” well enough to move on to the other planets. (Fulgora was my first destination.) I was recycling into storage chests and had a big grid of buffer chests for each product. I then set up arrays of recyclers with requester chests for each product that was clogging up the scrap recycling. So, for example, I started with a bunch of gear recyclers. I used circuit conditions on the inserters to only feed those recyclers when the buffer chests were near full (but I wasn’t recycling buffered stuff, only from the first stage storage chests, to keep the scrap recycling flowing).
After retooling my solution into the belt-based filtered splitter model, I managed to increase my scrap per minute from about 5k to 17k per minute. So, while the bot-based solution works, it was way more complicated and slower than the belt loop. (Also, after retooling, I think my logistic bot usage dropped from about 1500 at all times to about 180.)
Edit: Oh, another trick that I learned from the Nilaus video is the importance of “compressing” certain high volume and/or slow-to-recycle items on your return belt. Don’t loop stone, turn it into landfill and loop that. Feed a couple of iron gear recyclers into an iron chest assembler (directly, no inserter required), then put the iron chests on the belt. Turn concrete into hazard concrete, then immediately recycle that (into 25% of the original concrete). Turn steel into steel chests, since they recycle so much faster. Ice and solid fuel should run through recyclers before going on the return belt since there’s so much of both.