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Joined 2 years ago
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Cake day: July 16th, 2023

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  • He said it was blown out of proportion, don’t put words in his mouth.

    There were literal TV spots on whether or not planes will drop from the sky. The threat was overblown.

    Lots of people did tons of work to keep systems online, but even if they all failed the end results wouldn’t have been that bad. Money would be lost, but loss of life due to Y2K would be exceedingly rare.




  • It depends on the goal of the base.

    I’ve always wanted to do a fully automatic city block, where each block produces exactly one resource, but get bored before that happens.

    I’m currently working through seablock, and that’s some crazy spaghetti. The limited space and the general lack of speed means that there is a lot of tearing down and optimizing my builds. In traditional Factorio resources and space is basically unlimited so optimization isn’t necessary, in seablock a clogged belt means the entire factory stops running. So now I’m focused on efficiency.



  • It’s not easy.

    When I feel myself rushing I try to think about why I’m in a rush and what I’ll actually gain. Like maybe rushing through a task will let me play a video game or something, but what does that do? Let’s me relax? Why not relax now and try to enjoy what I’m doing, or at least avoid having to do it twice.










  • You seem to like character driven stories with fantastical elements. The stories you list I put in the category of “weird shit happens to people” which is distinct from space operas and world building, which is most of sci-fi.

    You might want to look at the nightside books by Simon Green, for pulpy action mysteries in a fantastical London. American Gods by Neil Gamain for a world just beyond our sight. Or maybe even Horrorstöre by Grady Hendrix for a haunted IKEA.