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Looking at the Rust docs, it looks like it’s not much more than a difference in implementation under the hood.
It would be clunky, but in C# you could duct tape this: make a static abstract method in an interface that takes an object named ‘self’, then an extension method that extends the class and just casts then runs the function with Unsafe.As(ref obj), or an explicitly aligned struct with overlapping values.
I don’t expect any such implementation anytime soon though :/
ps: Typescript can go take a hike, it’s a superset for a language that was never designed for this
Looking at the Rust docs, it looks like it’s not much more than a difference in implementation under the hood.
It would be clunky, but in C# you could duct tape this: make a static abstract method in an interface that takes an object named ‘self’, then an extension method that extends the class and just casts then runs the function with Unsafe.As(ref obj), or an explicitly aligned struct with overlapping values.
I don’t expect any such implementation anytime soon though :/
ps: Typescript can go take a hike, it’s a superset for a language that was never designed for this